Byte — Rive emotion-set prototype

explorer · AI Adventure band

The six-pose emotion set an animator authors nova.riv against — driven live from the real code tables (STATE_GESTURE, MOUTH_BY_STATE, ARM_BY_STATE, NOVA_GEOMETRY). Each button = one value of the Rive emotion input. Idle breath, blink, arc-orbit and the on-change react burst all run, so this is what the state machine must reproduce.

0
resting
Rive inputs, live
emotion (Number)0
stage (Number)1 · explorer
react (Trigger)idle
reducedMotion (Bool)false

Poses map the 12 internal NovaStates onto these 6, exactly as rive-contract.ts does. Author six states in Rive's State Machine, wire the four inputs above, name the artboard NOVA + machine Mascot, export nova.rivNovaRive.tsx is already wired to drive it.